首页
归类
书籍
搜索
友链
留言
关于
所有分类
共有 65 个分类,136 篇文章
Jekyll
1 篇文章
主题预览
2015/01/01
Linux
2 篇文章
Vim笔记
2022/11/02
Linux使用方法
2022/08/20
Python
2 篇文章
Python数据处理
2022/10/02
乱码
2022/09/23
Transformer
4 篇文章
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/14
k053 Gaze-LLE, Gaze Target Estimation via Large-Scale Learned Encoders
2025/03/13
k033 A Phenomenological AI Foundation Model for Physical Signals
2025/03/04
查看全部 4 篇文章 »
Vision Transformer
2 篇文章
k053 Gaze-LLE, Gaze Target Estimation via Large-Scale Learned Encoders
2025/03/13
012 Vision Transformer for Dense Prediction
2022/10/02
数据处理
1 篇文章
Python数据处理
2022/10/02
GNN
3 篇文章
014 Pixel2Mesh, Generating 3D Mesh Models from Single RGB Images
2022/10/09
013 A Gentle Introduction to Graph Neural Networks
2022/10/07
Design Space for Graph Neural Networks
2022/10/05
表面重建
35 篇文章
k059, G060 NeuralTO, Neural Reconstruction and View Synthesis of Translucent Objects
2025/03/17
044, k049, G057 3PSDF, Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologies
2025/03/12
070, L002, k044, G053 Neural Geometric Level of Detail, Real-time Rendering with Implicit 3D Shapes
2025/03/08
查看全部 35 篇文章 »
NeRF
13 篇文章
k052 Bayesian uncertainty analysis for underwater 3D reconstruction with neural radiance fields
2025/03/13
k050, G058 Seathru-NeRF, Neural Radiance Fields in Scattering Media
2025/03/12
k045, G054 WaterNeRF, Neural Radiance Fields for Underwater Scenes
2025/03/08
查看全部 13 篇文章 »
读书笔记
3 篇文章
计算机视觉方向的图书
2022/10/25
To Read List
2022/10/17
已读书目汇总
2022/10/15
论文阅读
5 篇文章
听论文讲座感想体会
2023/11/07
Whitesides' Group - Writing a Paper
2022/10/30
待读论文整理
2022/10/22
查看全部 5 篇文章 »
SDF
24 篇文章
k059, G060 NeuralTO, Neural Reconstruction and View Synthesis of Translucent Objects
2025/03/17
044, k049, G057 3PSDF, Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologies
2025/03/12
070, L002, k044, G053 Neural Geometric Level of Detail, Real-time Rendering with Implicit 3D Shapes
2025/03/08
查看全部 24 篇文章 »
Vim
1 篇文章
Vim笔记
2022/11/02
VSCode
1 篇文章
VSCode笔记
2022/11/08
PPT
1 篇文章
PPT笔记
2022/11/09
音乐
1 篇文章
音乐鉴赏
2022/11/13
稀疏
2 篇文章
k042 FatesGS, Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
2025/03/07
020 SparseNeuS, Fast Generalizable Neural Surface Reconstruction from Sparse Views
2022/11/16
透明
27 篇文章
k067 A real-time refraction renderer for volume objects using a polygon-rendering scheme
2025/03/19
k065 Differentiable Neural Surface Refinement for Modeling Transparent Objects
2025/03/19
k064 Transparent Object Reconstruction via Implicit Differentiable Refraction Rendering
2025/03/18
查看全部 27 篇文章 »
检测
1 篇文章
034 Exploiting Semantic Relations for Glass Surface Detection
2023/02/25
折射
11 篇文章
k040, G052 Transparency for Computer Synthesized images
2025/03/07
k038 An Approximate Image-Space Approach for Interactive Refraction
2025/03/07
k006 Eikonal Rendering, Efficient Light Transport in Refractive Objects
2025/03/03
查看全部 11 篇文章 »
几何正则化
1 篇文章
038 IGR, Implicit Geometric Regularization for Learning Shapes
2023/03/18
GPT
1 篇文章
GPT聊天记录
2023/03/18
学习笔记
3 篇文章
问题导航
2023/05/02
问题导航
2023/04/05
每日学习笔记
2023/04/04
ai绘图
1 篇文章
AI绘图关键词
2023/04/12
链接
1 篇文章
网站链接
2023/04/12
反光
6 篇文章
k029, G050 Looking Through the Glass Neural Surface Reconstruction Against High Specular Reflections
2025/03/02
k017 Neural Transmitted Radiance Fields
2025/02/25
052 Transparent and Specular Object Reconstruction
2023/11/20
查看全部 6 篇文章 »
图形学
3 篇文章
065 Physically Based Shading at Disney
2023/12/13
058 A trip down the graphics pipeline pixel coordinates
2023/12/03
053 A Reflectance Model for Computer Graphics
2023/11/09
水下
17 篇文章
k063 Image-Based Relocalization and Alignment for Long-Term Monitoring of Dynamic Underwater Environments
2025/03/18
k057 Ocean-depth measurement using shallow-water wave models
2025/03/16
k056 Optimal reconstruction of water-waves from noisy pressure measurements at the seabed
2025/03/15
查看全部 17 篇文章 »
UDF
2 篇文章
G043, k015 From Transparent to Opaque, Rethinking Neural Implicit Surfaces with α-NeuS
2025/02/19
060, k023 NeUDF Learning Neural Unsigned Distance Fields with Volume Rendering
2023/12/05
3DGS
17 篇文章
k061 GSCore, Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting
2025/03/17
3D Gaussian Splatting in Robotics, A Survey
2025/03/14
k042 FatesGS, Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
2025/03/07
查看全部 17 篇文章 »
点云重建
1 篇文章
064 Tabletop Transparent Scene Reconstruction via Epipolar-Guided Optical Flow with Monocular Depth Completion Prior
2023/12/12
渲染
1 篇文章
065 Physically Based Shading at Disney
2023/12/13
抓取
1 篇文章
066 GlassLoc, Plenoptic Grasp Pose Detection in Transparent Clutter
2023/12/13
自动驾驶
1 篇文章
077 Dynamic 3D Gaussian Fields for Urban Areas
2024/07/24
DeepSeek
2 篇文章
G039 Brief analysis of DeepSeek R1 and its implications for Generative AI
2025/02/11
G038 DeepSeek R1 技术报告
2025/02/10
Quantum Computing
1 篇文章
k010 Post-quantum cryptography and the quantum future of cybersecurity
2025/02/11
Neural Radiance Caching
1 篇文章
G040, k011 Real-time Neural Radiance Caching for Path Tracing
2025/02/12
平滑
4 篇文章
k020 Moving Least Squares Method and its Improvement, A Concise Review
2025/02/25
083 Surfaces Generated by Moving Least Squares Methods
2025/02/25
G042, k014 Non-Iterative, Feature-Preserving Mesh Smoothing
2025/02/17
查看全部 4 篇文章 »
SLAM
2 篇文章
k051, G059 Consistent Depth Prediction for Transparent Object Reconstruction from RGB-D Camera
2025/03/13
k013 SLAM and 3D Semantic Reconstruction Based on the Fusion of Lidar and Monocular Vision
2025/02/16
bitcoin
1 篇文章
G045 Bitcoin, A Peer-to-Peer Electronic Cash System
2025/02/19
Ray Tracing
2 篇文章
k022 MeshSplats, Mesh-Based Rendering with Gaussian Splatting Initialization
2025/02/26
Ray Tracing, Intersection of a Ray and a Mesh
2025/02/21
大场景
2 篇文章
FlashGS, Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
2025/02/27
k016 A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
2025/02/23
MLS
2 篇文章
k020 Moving Least Squares Method and its Improvement, A Concise Review
2025/02/25
083 Surfaces Generated by Moving Least Squares Methods
2025/02/25
强化学习
1 篇文章
k021 On the Convergence and Stability of Upside-Down Reinforcement Learning, Goal-Conditioned Supervised Learning, and Online Decision Transformers
2025/02/26
Mesh
1 篇文章
k022 MeshSplats, Mesh-Based Rendering with Gaussian Splatting Initialization
2025/02/26
纹理映射
1 篇文章
k028, G049 Summed-Area Tables for Texture Mapping
2025/03/02
累积面积表
1 篇文章
k028, G049 Summed-Area Tables for Texture Mapping
2025/03/02
物理
1 篇文章
k033 A Phenomenological AI Foundation Model for Physical Signals
2025/03/04
Physically Based Rendering
1 篇文章
k035 PBR Translation
2025/03/05
心理
1 篇文章
k041 Positive Affect and the Other Side of Coping
2025/03/07
Sphere Tracing
1 篇文章
Sphere Tracing, A Geometric Method for the Antialiased Ray Tracing of Implicit Surfaces
2025/03/08
MVS
1 篇文章
k047 Fast Underwater Scene Reconstruction using Multi-View Stereo and Physical Imaging
2025/03/10
泛化
2 篇文章
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/14
k048 Deep Learning is Not So Mysterious or Different
2025/03/10
AI
1 篇文章
常用的AI网站
2025/03/13
深度预测
1 篇文章
k051, G059 Consistent Depth Prediction for Transparent Object Reconstruction from RGB-D Camera
2025/03/13
机器人
1 篇文章
3D Gaussian Splatting in Robotics, A Survey
2025/03/14
Lie
1 篇文章
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/14
CNN
1 篇文章
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/14
Mixer
1 篇文章
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/14
具身智能
1 篇文章
k055 Robust Ladder Climbing with a Quadrupedal Robot
2025/03/15
OpenAI
1 篇文章
OpenAI o3-mini报告
2025/03/15
RNN
1 篇文章
k058 Were RNNs All We Needed?
2025/03/16
LLM
1 篇文章
A Survey of Conversational Search
2025/03/18
Conversational Search
1 篇文章
A Survey of Conversational Search
2025/03/18
3D表征
1 篇文章
k066 3D Shpae Tokenization
2025/03/19
Jekyll
1 篇文章
2015/01/01
主题预览
返回顶部
Linux
2 篇文章
2022/11/02
Vim笔记
2022/08/20
Linux使用方法
返回顶部
Python
2 篇文章
2022/10/02
Python数据处理
2022/09/23
乱码
返回顶部
Transformer
4 篇文章
2025/03/14
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/13
k053 Gaze-LLE, Gaze Target Estimation via Large-Scale Learned Encoders
2025/03/04
k033 A Phenomenological AI Foundation Model for Physical Signals
2022/10/02
012 Vision Transformer for Dense Prediction
返回顶部
Vision Transformer
2 篇文章
2025/03/13
k053 Gaze-LLE, Gaze Target Estimation via Large-Scale Learned Encoders
2022/10/02
012 Vision Transformer for Dense Prediction
返回顶部
数据处理
1 篇文章
2022/10/02
Python数据处理
返回顶部
GNN
3 篇文章
2022/10/09
014 Pixel2Mesh, Generating 3D Mesh Models from Single RGB Images
2022/10/07
013 A Gentle Introduction to Graph Neural Networks
2022/10/05
Design Space for Graph Neural Networks
返回顶部
表面重建
35 篇文章
2025/03/17
k059, G060 NeuralTO, Neural Reconstruction and View Synthesis of Translucent Objects
2025/03/12
044, k049, G057 3PSDF, Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologies
2025/03/08
070, L002, k044, G053 Neural Geometric Level of Detail, Real-time Rendering with Implicit 3D Shapes
2025/03/07
k042 FatesGS, Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
2025/03/06
k037 NeuSG, Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
2025/03/04
G010, L003, k034 NeuS2, Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction
2025/03/03
G006, k031 Unisurf, Unifying Surface Reconstruction via Implicit Surface Learning
2025/03/02
k029, G050 Looking Through the Glass Neural Surface Reconstruction Against High Specular Reflections
2025/02/19
G043, k015 From Transparent to Opaque, Rethinking Neural Implicit Surfaces with α-NeuS
2025/02/18
k018 Nu-NeRF, Neural Reconstruction of Nested Transparent Objects with Uncontrolled Capture Environment
2025/02/14
G009, k012 Seeing Through the Glass, Neural 3D Reconstruction of Object Inside a Transparent Container
2025/02/12
k007, G041 BakedSDF Meshing Neural SDFs for Real-Time View Synthesis
2023/12/12
063 NeReF Neural Refractive Field for Fluid Surface Reconstruction and Rendering
2023/12/11
062 Dense Reconstruction of Transparent Objects by Altering Incident Light Paths Through Refraction
2023/12/05
060, k023 NeUDF Learning Neural Unsigned Distance Fields with Volume Rendering
2023/11/30
056 Extracting Triangular 3D Models, Materials, and Lighting From Images
2023/11/24
054 Differentiable refraction-tracing for mesh reconstruction of transparent objects
2023/11/20
052 Transparent and Specular Object Reconstruction
2023/11/12
049 Ref-NeuS, Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection
2023/11/10
052 吴博剑博士的毕业论文
2023/03/27
040 alphaSurf
2023/03/24
039 Geometry-consistent Neural Shape Representation with Implicit Displacement Fields
2023/03/21
023 HF-NeuS, Improved Surface Reconstruction Using High-Frequency Details
2023/03/18
038 IGR, Implicit Geometric Regularization for Learning Shapes
2023/03/16
037 IDR, Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance
2023/03/07
035 Through the Looking Glass, Nerual 3D Reconstruction of Transparent Objects
2022/11/22
021 Geo-Neus, Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction
2022/11/16
020 SparseNeuS, Fast Generalizable Neural Surface Reconstruction from Sparse Views
2022/11/11
020 Phase Transitions, Distance Functions, and Implicit Neural Representations
2022/11/09
019 NeuMesh, Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing
2022/10/22
018, k039 Volume Rendering of Neural Implicit Surfaces
2022/10/19
032 Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
2022/10/18
017 Marching cubes, A high resolution 3D surface construction algorithm
2022/10/17
016 NeuS Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
2022/10/09
014 Pixel2Mesh, Generating 3D Mesh Models from Single RGB Images
返回顶部
NeRF
13 篇文章
2025/03/13
k052 Bayesian uncertainty analysis for underwater 3D reconstruction with neural radiance fields
2025/03/12
k050, G058 Seathru-NeRF, Neural Radiance Fields in Scattering Media
2025/03/08
k045, G054 WaterNeRF, Neural Radiance Fields for Underwater Scenes
2025/03/07
k043 AquaNeRF, Neural Radiance Fields in Underwater Media with Distractor Removal
2025/02/25
k017 Neural Transmitted Radiance Fields
2023/12/12
063 NeReF Neural Refractive Field for Fluid Surface Reconstruction and Rendering
2023/12/03
058 Mip-NeRF 360 Unbounded Anti-Aliased Neural Radiance Fields
2023/12/02
057 SeaThru-NeRF, Neural Radiance Fields in Scattering Media
2023/11/19
051 Eikonal Fields for Refractive Novel-View Synthesis
2023/11/12
049 Ref-NeRF, Structured View-Dependent Appearance for Neural Radiance Fields
2023/11/10
043 NeRF++ - ANALYZING AND IMPROVINGNEURAL RADIANCE FIELDS
2022/10/19
032 Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
2022/10/11
015 NeRF Representing Scenes as Neural Radiance Fields for View Synthesis
返回顶部
读书笔记
3 篇文章
2022/10/25
计算机视觉方向的图书
2022/10/17
To Read List
2022/10/15
已读书目汇总
返回顶部
论文阅读
5 篇文章
2023/11/07
听论文讲座感想体会
2022/10/30
Whitesides' Group - Writing a Paper
2022/10/22
待读论文整理
2022/10/16
论文索引
2022/10/16
已读论文整理
返回顶部
SDF
24 篇文章
2025/03/17
k059, G060 NeuralTO, Neural Reconstruction and View Synthesis of Translucent Objects
2025/03/12
044, k049, G057 3PSDF, Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologies
2025/03/08
070, L002, k044, G053 Neural Geometric Level of Detail, Real-time Rendering with Implicit 3D Shapes
2025/03/06
k037 NeuSG, Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
2025/03/04
G010, L003, k034 NeuS2, Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction
2025/03/03
G006, k031 Unisurf, Unifying Surface Reconstruction via Implicit Surface Learning
2025/03/02
k029, G050 Looking Through the Glass Neural Surface Reconstruction Against High Specular Reflections
2025/02/19
G043, k015 From Transparent to Opaque, Rethinking Neural Implicit Surfaces with α-NeuS
2025/02/18
k018 Nu-NeRF, Neural Reconstruction of Nested Transparent Objects with Uncontrolled Capture Environment
2025/02/14
G009, k012 Seeing Through the Glass, Neural 3D Reconstruction of Object Inside a Transparent Container
2025/02/12
k007, G041 BakedSDF Meshing Neural SDFs for Real-Time View Synthesis
2023/11/12
046 NeTO, Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing
2023/11/12
049 Ref-NeuS, Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection
2023/03/27
040 alphaSurf
2023/03/24
039 Geometry-consistent Neural Shape Representation with Implicit Displacement Fields
2023/03/21
023 HF-NeuS, Improved Surface Reconstruction Using High-Frequency Details
2023/03/18
038 IGR, Implicit Geometric Regularization for Learning Shapes
2023/03/16
037 IDR, Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance
2022/11/22
021 Geo-Neus, Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction
2022/11/16
020 SparseNeuS, Fast Generalizable Neural Surface Reconstruction from Sparse Views
2022/11/11
020 Phase Transitions, Distance Functions, and Implicit Neural Representations
2022/11/09
019 NeuMesh, Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing
2022/10/22
018, k039 Volume Rendering of Neural Implicit Surfaces
2022/10/17
016 NeuS Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
返回顶部
Vim
1 篇文章
2022/11/02
Vim笔记
返回顶部
VSCode
1 篇文章
2022/11/08
VSCode笔记
返回顶部
PPT
1 篇文章
2022/11/09
PPT笔记
返回顶部
音乐
1 篇文章
2022/11/13
音乐鉴赏
返回顶部
稀疏
2 篇文章
2025/03/07
k042 FatesGS, Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
2022/11/16
020 SparseNeuS, Fast Generalizable Neural Surface Reconstruction from Sparse Views
返回顶部
透明
27 篇文章
2025/03/19
k067 A real-time refraction renderer for volume objects using a polygon-rendering scheme
2025/03/19
k065 Differentiable Neural Surface Refinement for Modeling Transparent Objects
2025/03/18
k064 Transparent Object Reconstruction via Implicit Differentiable Refraction Rendering
2025/03/17
k060, G061 GPU-Accelerated Transparent Point-Based Rendering
2025/03/17
k059, G060 NeuralTO, Neural Reconstruction and View Synthesis of Translucent Objects
2025/03/13
k051, G059 Consistent Depth Prediction for Transparent Object Reconstruction from RGB-D Camera
2025/03/07
k040, G052 Transparency for Computer Synthesized images
2025/03/07
k038 An Approximate Image-Space Approach for Interactive Refraction
2025/03/03
k006 Eikonal Rendering, Efficient Light Transport in Refractive Objects
2025/03/02
k029, G050 Looking Through the Glass Neural Surface Reconstruction Against High Specular Reflections
2025/02/19
G043, k015 From Transparent to Opaque, Rethinking Neural Implicit Surfaces with α-NeuS
2025/02/18
k018 Nu-NeRF, Neural Reconstruction of Nested Transparent Objects with Uncontrolled Capture Environment
2025/02/14
G009, k012 Seeing Through the Glass, Neural 3D Reconstruction of Object Inside a Transparent Container
2023/12/13
066 GlassLoc, Plenoptic Grasp Pose Detection in Transparent Clutter
2023/12/12
064 Tabletop Transparent Scene Reconstruction via Epipolar-Guided Optical Flow with Monocular Depth Completion Prior
2023/12/12
063 NeReF Neural Refractive Field for Fluid Surface Reconstruction and Rendering
2023/12/11
062 Dense Reconstruction of Transparent Objects by Altering Incident Light Paths Through Refraction
2023/11/27
055, G044 Environment Matting and Compositing
2023/11/24
054 Differentiable refraction-tracing for mesh reconstruction of transparent objects
2023/11/20
052 Transparent and Specular Object Reconstruction
2023/11/19
051 Eikonal Fields for Refractive Novel-View Synthesis
2023/11/12
046 NeTO, Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing
2023/11/10
052 吴博剑博士的毕业论文
2023/03/27
040 alphaSurf
2023/03/13
036 ClearPose, Large-scale Transparent Object Dataset and Benchmark
2023/03/07
035 Through the Looking Glass, Nerual 3D Reconstruction of Transparent Objects
2023/02/25
034 Exploiting Semantic Relations for Glass Surface Detection
返回顶部
检测
1 篇文章
2023/02/25
034 Exploiting Semantic Relations for Glass Surface Detection
返回顶部
折射
11 篇文章
2025/03/07
k040, G052 Transparency for Computer Synthesized images
2025/03/07
k038 An Approximate Image-Space Approach for Interactive Refraction
2025/03/03
k006 Eikonal Rendering, Efficient Light Transport in Refractive Objects
2023/12/12
063 NeReF Neural Refractive Field for Fluid Surface Reconstruction and Rendering
2023/11/27
055, G044 Environment Matting and Compositing
2023/11/24
054 Differentiable refraction-tracing for mesh reconstruction of transparent objects
2023/11/20
052 Transparent and Specular Object Reconstruction
2023/11/19
051 Eikonal Fields for Refractive Novel-View Synthesis
2023/11/12
046 NeTO, Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing
2023/11/10
052 吴博剑博士的毕业论文
2023/03/07
035 Through the Looking Glass, Nerual 3D Reconstruction of Transparent Objects
返回顶部
几何正则化
1 篇文章
2023/03/18
038 IGR, Implicit Geometric Regularization for Learning Shapes
返回顶部
GPT
1 篇文章
2023/03/18
GPT聊天记录
返回顶部
学习笔记
3 篇文章
2023/05/02
问题导航
2023/04/05
问题导航
2023/04/04
每日学习笔记
返回顶部
ai绘图
1 篇文章
2023/04/12
AI绘图关键词
返回顶部
链接
1 篇文章
2023/04/12
网站链接
返回顶部
反光
6 篇文章
2025/03/02
k029, G050 Looking Through the Glass Neural Surface Reconstruction Against High Specular Reflections
2025/02/25
k017 Neural Transmitted Radiance Fields
2023/11/20
052 Transparent and Specular Object Reconstruction
2023/11/12
049 Ref-NeRF, Structured View-Dependent Appearance for Neural Radiance Fields
2023/11/12
049 Ref-NeuS, Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection
2023/11/09
053 A Reflectance Model for Computer Graphics
返回顶部
图形学
3 篇文章
2023/12/13
065 Physically Based Shading at Disney
2023/12/03
058 A trip down the graphics pipeline pixel coordinates
2023/11/09
053 A Reflectance Model for Computer Graphics
返回顶部
水下
17 篇文章
2025/03/18
k063 Image-Based Relocalization and Alignment for Long-Term Monitoring of Dynamic Underwater Environments
2025/03/16
k057 Ocean-depth measurement using shallow-water wave models
2025/03/15
k056 Optimal reconstruction of water-waves from noisy pressure measurements at the seabed
2025/03/13
k052 Bayesian uncertainty analysis for underwater 3D reconstruction with neural radiance fields
2025/03/12
k050, G058 Seathru-NeRF, Neural Radiance Fields in Scattering Media
2025/03/10
k047 Fast Underwater Scene Reconstruction using Multi-View Stereo and Physical Imaging
2025/03/08
k045, G054 WaterNeRF, Neural Radiance Fields for Underwater Scenes
2025/03/07
k043 AquaNeRF, Neural Radiance Fields in Underwater Media with Distractor Removal
2025/03/06
k036 Sea-thru, A Method For Removing Water From Underwater Images
2025/03/05
k035 RecGS, Removing Water Caustic with Recurrent Gaussian Splatting
2025/03/03
k032 U2NeRF, Unifying Unsupervised Underwater Image Restoration and Neural Radiance Fields
2025/03/03
k030 Gaussian Splashing, Direct Volumetric Rendering Underwater
2025/03/02
k027 SeaSplat, Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model
2025/03/01
k026 UW-GS, Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
2025/02/28
k025 WaterSplatting, Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting
2025/02/28
水下数据集
2023/12/02
057 SeaThru-NeRF, Neural Radiance Fields in Scattering Media
返回顶部
UDF
2 篇文章
2025/02/19
G043, k015 From Transparent to Opaque, Rethinking Neural Implicit Surfaces with α-NeuS
2023/12/05
060, k023 NeUDF Learning Neural Unsigned Distance Fields with Volume Rendering
返回顶部
3DGS
17 篇文章
2025/03/17
k061 GSCore, Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting
2025/03/14
3D Gaussian Splatting in Robotics, A Survey
2025/03/07
k042 FatesGS, Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
2025/03/06
k037 NeuSG, Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
2025/03/05
k035 RecGS, Removing Water Caustic with Recurrent Gaussian Splatting
2025/03/03
k032 U2NeRF, Unifying Unsupervised Underwater Image Restoration and Neural Radiance Fields
2025/03/03
k030 Gaussian Splashing, Direct Volumetric Rendering Underwater
2025/03/02
k027 SeaSplat, Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model
2025/03/01
k026 UW-GS, Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
2025/02/28
k025 WaterSplatting, Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting
2025/02/27
FlashGS, Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
2025/02/26
k022 MeshSplats, Mesh-Based Rendering with Gaussian Splatting Initialization
2025/02/23
k016 A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
2024/08/02
3D Gaussian Splatting实训笔记
2024/07/24
078 Scaffold-GS, Structured 3D Gaussians for View-Adaptive Rendering
2024/07/24
077 Dynamic 3D Gaussian Fields for Urban Areas
2023/12/06
061, k045, G055 3D Gaussian Splatting for Real-Time Radiance Field Rendering
返回顶部
点云重建
1 篇文章
2023/12/12
064 Tabletop Transparent Scene Reconstruction via Epipolar-Guided Optical Flow with Monocular Depth Completion Prior
返回顶部
渲染
1 篇文章
2023/12/13
065 Physically Based Shading at Disney
返回顶部
抓取
1 篇文章
2023/12/13
066 GlassLoc, Plenoptic Grasp Pose Detection in Transparent Clutter
返回顶部
自动驾驶
1 篇文章
2024/07/24
077 Dynamic 3D Gaussian Fields for Urban Areas
返回顶部
DeepSeek
2 篇文章
2025/02/11
G039 Brief analysis of DeepSeek R1 and its implications for Generative AI
2025/02/10
G038 DeepSeek R1 技术报告
返回顶部
Quantum Computing
1 篇文章
2025/02/11
k010 Post-quantum cryptography and the quantum future of cybersecurity
返回顶部
Neural Radiance Caching
1 篇文章
2025/02/12
G040, k011 Real-time Neural Radiance Caching for Path Tracing
返回顶部
平滑
4 篇文章
2025/02/25
k020 Moving Least Squares Method and its Improvement, A Concise Review
2025/02/25
083 Surfaces Generated by Moving Least Squares Methods
2025/02/17
G042, k014 Non-Iterative, Feature-Preserving Mesh Smoothing
2025/02/13
基于曲率的平滑策略
返回顶部
SLAM
2 篇文章
2025/03/13
k051, G059 Consistent Depth Prediction for Transparent Object Reconstruction from RGB-D Camera
2025/02/16
k013 SLAM and 3D Semantic Reconstruction Based on the Fusion of Lidar and Monocular Vision
返回顶部
bitcoin
1 篇文章
2025/02/19
G045 Bitcoin, A Peer-to-Peer Electronic Cash System
返回顶部
Ray Tracing
2 篇文章
2025/02/26
k022 MeshSplats, Mesh-Based Rendering with Gaussian Splatting Initialization
2025/02/21
Ray Tracing, Intersection of a Ray and a Mesh
返回顶部
大场景
2 篇文章
2025/02/27
FlashGS, Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
2025/02/23
k016 A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
返回顶部
MLS
2 篇文章
2025/02/25
k020 Moving Least Squares Method and its Improvement, A Concise Review
2025/02/25
083 Surfaces Generated by Moving Least Squares Methods
返回顶部
强化学习
1 篇文章
2025/02/26
k021 On the Convergence and Stability of Upside-Down Reinforcement Learning, Goal-Conditioned Supervised Learning, and Online Decision Transformers
返回顶部
Mesh
1 篇文章
2025/02/26
k022 MeshSplats, Mesh-Based Rendering with Gaussian Splatting Initialization
返回顶部
纹理映射
1 篇文章
2025/03/02
k028, G049 Summed-Area Tables for Texture Mapping
返回顶部
累积面积表
1 篇文章
2025/03/02
k028, G049 Summed-Area Tables for Texture Mapping
返回顶部
物理
1 篇文章
2025/03/04
k033 A Phenomenological AI Foundation Model for Physical Signals
返回顶部
Physically Based Rendering
1 篇文章
2025/03/05
k035 PBR Translation
返回顶部
心理
1 篇文章
2025/03/07
k041 Positive Affect and the Other Side of Coping
返回顶部
Sphere Tracing
1 篇文章
2025/03/08
Sphere Tracing, A Geometric Method for the Antialiased Ray Tracing of Implicit Surfaces
返回顶部
MVS
1 篇文章
2025/03/10
k047 Fast Underwater Scene Reconstruction using Multi-View Stereo and Physical Imaging
返回顶部
泛化
2 篇文章
2025/03/14
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
2025/03/10
k048 Deep Learning is Not So Mysterious or Different
返回顶部
AI
1 篇文章
2025/03/13
常用的AI网站
返回顶部
深度预测
1 篇文章
2025/03/13
k051, G059 Consistent Depth Prediction for Transparent Object Reconstruction from RGB-D Camera
返回顶部
机器人
1 篇文章
2025/03/14
3D Gaussian Splatting in Robotics, A Survey
返回顶部
Lie
1 篇文章
2025/03/14
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
返回顶部
CNN
1 篇文章
2025/03/14
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
返回顶部
Mixer
1 篇文章
2025/03/14
k054 Equivariance, The Lie Derivative for Measuring Learned Equivariance
返回顶部
具身智能
1 篇文章
2025/03/15
k055 Robust Ladder Climbing with a Quadrupedal Robot
返回顶部
OpenAI
1 篇文章
2025/03/15
OpenAI o3-mini报告
返回顶部
RNN
1 篇文章
2025/03/16
k058 Were RNNs All We Needed?
返回顶部
LLM
1 篇文章
2025/03/18
A Survey of Conversational Search
返回顶部
Conversational Search
1 篇文章
2025/03/18
A Survey of Conversational Search
返回顶部
3D表征
1 篇文章
2025/03/19
k066 3D Shpae Tokenization
返回顶部