Nu-NeRF, Neural Reconstruction of Nested Transparent Objects with Uncontrolled Capture Environment
G042, k014 Non-Iterative, Feature-Preserving Mesh Smoothing
k013 SLAM and 3D Semantic Reconstruction Based on the Fusion of Lidar and Monocular Vision
G009, k012 Seeing Through the Glass, Neural 3D Reconstruction of Object Inside a Transparent Container
基于曲率的平滑策略
k007, G041 BakedSDF Meshing Neural SDFs for Real-Time View Synthesis
G040, k011 Real-time Neural Radiance Caching for Path Tracing
k010 Post-quantum cryptography and the quantum future of cybersecurity
G039 Brief analysis of DeepSeek R1 and its implications for Generative AI
G038 DeepSeek R1 技术报告
3D Gaussian Splatting实训笔记
078 Scaffold-GS, Structured 3D Gaussians for View-Adaptive Rendering
077 Dynamic 3D Gaussian Fields for Urban Areas
066 GlassLoc, Plenoptic Grasp Pose Detection in Transparent Clutter
065 Physically Based Shading at Disney
064 Tabletop Transparent Scene Reconstruction via Epipolar-Guided Optical Flow with Monocular Depth Completion Prior
063 NeReF Neural Refractive Field for Fluid Surface Reconstruction and Rendering
062 Dense Reconstruction of Transparent Objects by Altering Incident Light Paths Through Refraction
060 NeUDF Learning Neural Unsigned Distance Fields with Volume Rendering
060 NeUDF Learning Neural Unsigned Distance Fields with Volume Rendering
058 Mip-NeRF 360 Unbounded Anti-Aliased Neural Radiance Fields
058 A trip down the graphics pipeline pixel coordinates
057 SeaThru-NeRF:Neural Radiance Fields in Scattering Media
056 Extracting Triangular 3D Models, Materials, and Lighting From Images
055 Environment Matting and Compositing
054 Differentiable refraction-tracing for mesh reconstruction of transparent objects
052 Transparent and Specular Object Reconstruction
051 Eikonal Fields for Refractive Novel-View Synthesis
049 Ref-NeRF - Structured View-Dependent Appearance for Neural Radiance Fields
046 NeTO - Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing
049 Ref-NeuS -
052 吴博剑博士的毕业论文
043 NeRF++ - ANALYZING AND IMPROVINGNEURAL RADIANCE FIELDS
043 ANALYZING AND IMPROVINGNEURAL RADIANCE FIELDS
听论文讲座感想体会
问题导航
网站链接
AI绘图关键词
问题导航
每日学习笔记
040 alphaSurf
039 Geometry-consistent Neural Shape Representation with Implicit Displacement Fields
023 HF-NeuS, Improved Surface Reconstruction Using High-Frequency Details
GPT聊天记录
038 IGR. Implicit Geometric Regularization for Learning Shapes
037 IDR. Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance
036 ClearPose, Large-scale Transparent Object Dataset and Benchmark
035 Nerual 3D Reconstruction of Transparent Objects
034 Exploiting Semantic Relations for Glass Surface Detection
021 Geo-Neus, Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction
020 SparseNeuS, Fast Generalizable Neural Surface Reconstruction from Sparse Views
音乐鉴赏
Phase Transitions, Distance Functions, and Implicit Neural Representations
PPT笔记
019 NeuMesh, Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing
VSCode笔记
Vim笔记
Whitesides' Group - Writing a Paper
计算机视觉方向的图书
待读论文整理
018 Volume Rendering of Neural Implicit Surfaces
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
017 Marching cubes, A high resolution 3D surface construction algorithm
To Read List
016 NeuS Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
论文索引
已读论文整理
已读书目汇总
015 NeRF Representing Scenes as Neural Radiance Fields for View Synthesis
014 Pixel2Mesh - Generating 3D Mesh Models from Single RGB Images
013 A Gentle Introduction to Graph Neural Networks
Design Space for Graph Neural Networks
Python数据处理
012 Vision Transformer for Dense Prediction
乱码
Linux使用方法
主题预览